Return to Index Dive Bomber Overview Dive bombers share the same problem with fighters. Let's reiterate it. First rule of fighters and dive bombers: BASE DAMAGE STAT IS COMPLETELY USELESS BASE DAMAGE STAT IS COMPLETELY USELESS BASE DAMAGE STAT IS COMPLETELY USELESS Base damage stat is boxed in red. The rationale is as follows: For one-dimensional equipments (guns and torpedoes), the damage comes from the equipment as a single entity. Therefore the numbers listed in game are accurate. Planes are not one-dimensional like those. Each plane comes with its own set of weapons(machine guns, bombs, torpedoes etc) that each have stats of their own. The number the game calculates is the theoretical damage based on all weapons assuming they all hit. This is drastically inaccurate because weapons have their own sets of attributes that need to be considered. An (non-perfect)analogy would be like this: In this game, you can tell what a ship is good at, because you can see...